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shadowze

Difficulty broken in last weeks patch? (AI far far too deadly)

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Howdy,

      For some reason since last weeks patch we are having issues with the AI difficulty settings

We use custom values of:

        aiLevelPreset=3;
    };
    class CustomAILevel
    {
        skillAI=0.75;
        precisionAI=0.25;
    };

 

We have used these settings for ages and its been great , since last weeks patch the AI are using iron sights at 400m and are single head shot killing  us

300m or less the are pretty accurate when using a GL against us , has anyone else noticed this ?

 

I tried reducing it to

 

        skillAI=0.25;
        precisionAI=0.12;

And it made no discernable difference

 

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