MrBagel 21 Posted June 10, 2017 Hey all, Wondering if anyone out there can help with a problem I'm having with a reload animation. I took a few weeks off from working on it, and when I came back and made some changes, the fingers became completely distorted when I brought it into game. I've looked at it closely in both 3DS and Object Builder and the fingers look perfect, but once it is in game it becomes all kinds of messed up. I then went back to try and work out what the problem is, going back to the last version that worked in game, opening it in 3DS and re-exporting it, but it also had the same problems, where there were none before. This leads me to believe the problem is happening somewhere between creating the .rtm and packaging the .pbo, although nothing in my whole export process has changed. I'm hoping there is something simple that's wrong that I just haven't noticed, rather than it being something more serious with my export process. Any help or ideas on this would be much appreciated! Share this post Link to post Share on other sites