Michael Wellington 0 Posted May 9, 2017 So i have mad a bridge and got it in game. When i put it into the eden editor it cant get destroyed, but then when i place it in terrain builder it can get destroyed, im not sure if this is my config for the bridge or terrain builder being annoying. I can can add anymore information if it is needed. class CfgVehicles { class Static; class MW_Bridge: Static { scope = 2; model = "\MW_Bridge\Bridge.p3d"; displayName = "MW Bridge"; vehicleClass = "structures"; simulation = "road"; armor = 999; destrType = DestructNo; }; Share this post Link to post Share on other sites
Flintbeker 0 Posted June 5, 2017 Dont add a Destruction label and it should work. Else try to make the Config as a House Share this post Link to post Share on other sites