Jump to content
Sign in to follow this  
Recipient

About that tent...

Recommended Posts

For the Midnight Hour, a mission I am making, I want Russian soldiers to sit inside a tent (read: I want them to SIT) and I want the Fire object that I have placed to start out as lit. Trouble is, I don't know how. And I searched the forums for instructions, but none were to be found. So, to reiterate, here are my questions:

1. How do you get an infantryman to sit?

2. How can I have the fire lit at the start of the game?

Recipient

Share this post


Link to post
Share on other sites

The first one is probably a switchmove, I don't have a clue which one. For the second part, put this inflame true in the init field of the fire.

Share this post


Link to post
Share on other sites

Put:

this setbehaviour "SAFE"; this switchmove "effectstandsitdown";

in the init field of the soldier.

and:

this inflame true

in the init field for the fire

Share this post


Link to post
Share on other sites

You need to place "chair x" on the map. then place the soldier you want to place on chair right at it and enter

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">unitname switchmove"FXStandUnivTable";<span id='postcolor'>

into Init of soldier.

another command for this is:

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">unitname playmove "OnChair";<span id='postcolor'>

Note "unitname" is the name of your unit. Change it to yours.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×