GodsFist 19 Posted April 23, 2017 Hello. i'm making a mp mission of the Khe Sanh attack in the Vietnam war and i'm putting in a Artillery barrage. At the beginning everythin works fine and the Barrage is working great, but when i put in more than 20 enemies AI the barrage dissapears. Here's my Artillery script that i found on the internet. if (isnil "DZ_fnc_MortarFire") then { DZ_fnc_MortarFire = { private ["_ammo", "_marker", "_xcoord", "_ycoord", "_timer", "_fire"]; _ammo = _this select 0; _marker = _this select 1; _xcoord = _this select 2; _ycoord = _this select 3; _timer = _this select 4; _fire = true; while {_fire} do { _firerun = _ammo createvehicle [(getmarkerpos _marker select 0) + random _xcoord, (getmarkerpos _marker select 1) + random _ycoord, getmarkerpos _marker select 2]; sleep (random _timer); }; }; }; I've placed a trigger with mf1 = ["Bo_GBU12_LGB", "mort1", 100, 150, 17] spawn DZ_fnc_MortarFire in the in the on activation. and a marker called mort1 Can someone please help me what I'm doing wrong. Share this post Link to post Share on other sites