BomosBoy 13 Posted March 8, 2017 I tried to make a custom addAction Menu with the setUserActionText function. My problem is that i want to change it when Action Menu pops up or the window / text in the middle of the screen is shown. inGameUISetEventHandler only has PrevAction, NextAction or Action. But it only fires when the Mouse Wheel is pressed. Is there a way (maby with the action dialog but i dont know the display idd) to check if the Action Menu is open? Share this post Link to post Share on other sites