andy1 71 Posted February 3, 2017 Hi all, Just a question that I am interested to know how other people may have created a work around for. I have created a number of reload animations for a number of the 3CB weapons and I am struggling at the beginning and end of the animation where it goes in and out of the static pose. Because I have moved the spine bones to have some movement they snap to the position. How have people managed to line there first state up with the standing pose. I am animating using Blender, so that may cause an issue but I was just curious if anyone would mind sharing their knowledge I just want to smooth off and perfect the animation a bit. Thanks in advance. Share this post Link to post Share on other sites
Aunt Jemima59 0 Posted February 10, 2017 I know a thing or two about animating weapons. What is your problem exactly? The begging and ending pose? What does your animation look like in Blender. Share this post Link to post Share on other sites