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Biggus-Dickus

DX11 error: CreateTexture failed: E_OUTOFMEMORY

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That's the error I keep receiving, which bars me from playing no more than 45 minutes to an hour on either a singleplayer or multiplayer session. I've tried almost everything to fix it: reinstall Windows, reinstall ArmA III, full wipe of my GPU drivers (using DDU) and install different versions of NVIDIA drivers (older and newest), making sure the BIOS is set to PCI-E instead of the onboard GPU, and remove a few parameters. The only thing that improved something was removing the maxMem and maxCores parameters, which I learned maxMem usually causes a lot of issues and maxCores conflicts with ExtraThreads, apparently. Once I removed those, I noticed a significant FPS raise as well as better performance. However, this error still occurs. The main time I get this error is either during a huge firefight, if I'm getting shot at, or if I'm flying and getting shot at.

 

Before changing the parameters, my game would progressively lag worse until I went to about 1-5FPS and the game would just crash to the error dialog box. Now, it doesn't lag worse and worse, it will just crash with the error. I could have 40-50FPS and still get the error.

I'm not entirely sure why I am receiving this error despite all the things I've tried to fix it. It happens on all maps, especially Tanoa. I'm guessing with "CreateTexture failed" it has something to do with loading textures, and Tanoa has a lot of detail in that map. I don't know. I'm not necessarily computer-literate when it comes to the details of how games work (coding and such), so maybe someone here could guide me in the right direction as to why this is happening. I love this game, and I've played since the Alpha, but this is preventing me from enjoying it with my friends who also play. I never ran into this issue until the couple major recent updates.

Specs
Intel i7 4770k @ 4.0GHz

Corsair 16GB (4x4GB) 1333MHz RAM
500GB SDD (on which ARMA 3 is installed)

500GB HDD

NVIDIA GTX970 SSC (not overclocked)
ASUS Z87-A

 

There were some suggestions I found elsewhere about changing the PhysX settings from Default to CPU and in the General Settings unchecking CUDA - GPUs in the NVIDIA Control Pannel. Will this help? If so, won't this reduce performance (possibly?) by giving the CPU more to do with PhysX and turning CUDA off? Again, I'm not sure.

I mostly run JSRS4 APEX, if that makes a difference.

 

Any help would be appreciated! I will try to provide more information if needed. :icon_biggrin:
Thanks!

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