jAMDup 2 Posted December 13, 2016 Hi guys, I've come across a bit of a problem, I can't spawn my vehicle in through Zeus. I have "scopeCurator = 2;" in the config, but here's the thing, when running local multiplayer, I can see my vehicle and I can spawn it in. On a dedicated server however, I can't. I have uploaded the PBO and bikey, and it's still not showing up? Any ideas would be appreciated. Thanks Share this post Link to post Share on other sites
Neviothr 102 Posted December 14, 2016 Edit the units[] = {}; section in your CfgPatches to include your vehicle. From the wiki: class CfgPatches { class MyAddon { // List of objects (CfgVehicles classes) contained in the addon. Important also for Zeus content unlocking. units[] = {}; }; }; Share this post Link to post Share on other sites
jAMDup 2 Posted December 14, 2016 class CfgPatches { class MyPlanePack { units[] = {"MyPlane"}; weapons[] = {}; requiredAddons[] = {}; requiredVersion = 0.1; }; }; ... CfgVehicles { class MyPlane: Plane_Base_F { ... } I already have that in my config. Thanks for the reply though Share this post Link to post Share on other sites
Neviothr 102 Posted December 15, 2016 Try without the double quotes, like so: units[] = {MyPlane}; If that doesn't work try: { _x addCuratorAddons ["MyPlane"]; } forEach allCurators Share this post Link to post Share on other sites