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Catchdog64

How to integrate a mod into a mission

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Can someone help me understand, how to go about making a mission that includes weapons and equipment from one or two different mods. I have googled every which way I can think to word it and can't really come up with what I'm looking for.

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Like you put it in the mission file to where it downloads as they enter the server?

 

If so you can't really do that. everyone just has to have that mod. Unless it stuff like 3den enhanced or Ares.

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17 minutes ago, J_Maule said:

Like you put it in the mission file to where it downloads as they enter the server?

 

If so you can't really do that. everyone just has to have that mod. Unless it stuff like 3den enhanced or Ares.

No, the mod would be downloaded already. What I mean, I think, is for ambient AI that is spawned in, to add certain weapons and equipment to the list of things they can already spawn with. Also for randomly spawned loot. I'm thinking that all this would be put into the mission.sqf or Config.cpp. Basically what I'm trying to do is; add some weapons and equipment from two other mods to a Ravage mission, that I'm trying to make for a couple friends of mine.

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