Lansen 0 Posted May 8, 2002 I would like to know how you animate the soldiers/human models in OFP. I wonder if its some kind of morph technique where you have two models that you morph in a certain time with a certain amount of % or if its regular animation with bones as a skeletton in the models. Do I need to animate every model that excist in OFP to be able to have them all to do this animation or is it just one "template" for them all. I know there isnt that many different models but its worth to know how it is. I would really like to know some moore about this since I want to add new and different Pilots and maybe some ground troops with my aircraft addons. One more question. Is there a possibility to have the canopy of the plane open when someone jump in? Is it possible to do those animations? I want to expand the reality for a bit in OFP and make it look a bit nicer by adding some small but maybe important touches Share this post Link to post Share on other sites
PiNs_Da_Smoka 0 Posted May 8, 2002 Sorry, but you can not add new animations in OFP. As explained by Suma, it is a long and hard process to implement them into the game. Sorry Share this post Link to post Share on other sites
Lansen 0 Posted May 9, 2002 Then what about animating the canopy? Share this post Link to post Share on other sites