lt poncho 0 Posted December 9, 2001 There are a number of missions that came with the game, and more added with v1.30, that you can play Multiplayer (ie. 1-8 Desert Ambush, etc). Is there some flag or something in the mission.sqm file that you have to change in order to make it something you can edit? I am sure that everyone would like to edit the parameters slightly for all the Multiplayer Missions that came with the game, like the aformentioned mission (gimme a d*amn Javelin, please!). Any help or hints would be appreciated. Merci! Share this post Link to post Share on other sites
lt poncho 0 Posted December 14, 2001 Come on people out there, I am sure someone has figured out what the procedure is to manipulate the Mulitplayer missions that came with the game/upgrades. Anyone? Share this post Link to post Share on other sites
PlaneShifter 0 Posted December 14, 2001 You have to get a de-PBO program. The PBO files are a bunch of files put together, and the program will take em apart. You'd then put them into a folder under either users\<yourusername>\missions, or users\<yourusername>\MPmissions (to edit & test in MP mode). You can get a de-PBO program at the downloads section of the OFP Editing Center, or pretty much any other OFP related site. http://www.ofpeditingcenter.com/ - PlaneShifter - Share this post Link to post Share on other sites
lt poncho 0 Posted December 15, 2001 Great, thanks a lot PlaneShifter. Much appreciated. Share this post Link to post Share on other sites
lt poncho 0 Posted December 15, 2001 Ah, it allows me to now EDIT the mission, however upon entering the Mission Editor the mission draws a total BLANK. No units, no markers, just the Blank Map as would you would start editing a new mission. Any clues? Share this post Link to post Share on other sites
Sparky568 0 Posted January 18, 2002 The mission.sqm file is encrypted, you need to decrypt it before the mission editor can read it in properly. Somebody here should have a downloadable file called unpack-sqm.zip. Apparently this will allow you to decrypt the mission.sqm file except for the last few lines. I'm not sure what you need to replace the last 2 lines with, maybe somebody here can answer that too. I haven't tried it myself yet, but I thought you might need this info to get started. Share this post Link to post Share on other sites
TheDarkFox 0 Posted January 18, 2002 Hey Poncho, small world! Check this out: http://www.ofpeditingcenter.com/download_new.shtml#campmissions and specifically: http://www.xhundar.org/mpsqmfull.zip Share this post Link to post Share on other sites
TheDarkFox 0 Posted January 19, 2002 Ok, this is being posted for MadMax, who says he couldn't reply to this thread: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">In all cases, you have to use a program to extract the mission.sqm file from the .pbo mission file  -> then decompile it -> then edit it -> then stuff it back into the original .pbo The main problem I experienced was... there are two formats for the .sqm file: Bohemia Interactive's (BI) is different from the one created when you use the editor to make a mission. UTILITIES REQUIRED (uncompiled Perl versions also available): Extract mission.sqm file from a .PBO: ftp://flashpoint.xaos.ru:4000/utilities/cmiss-uncomp.exe Decompile editor (user made) mission.sqm file: unpack.pl ftp://flashpoint.xaos.ru:4000/utilities/StuffPBO_V1b.zip * To use cmiss-uncomp.exe correctly, you need to: 1) Put it with a freshly unpacked mission.sqm in the same folder of your choice 2) Open a MS-Dos console 3) Change to your chosen directory 4) type: cmiss-uncomp.exe>mission.txt 5) new file mission.txt created in directory 6) Important: open mission.txt and go to the end of file 7) Delete the last 3or4 lines: "This exe file....." 8) Save your work 9) Put the "mission.txt" into your OFP-User folder 10) Rename it to "mission.sqm", ready to be edited.<span id='postcolor'> Thanks MadMax!! Share this post Link to post Share on other sites