naf_maverick 0 Posted July 10, 2002 I have created a box. put a texture on it create the view "Geometry" and copy the box in this view. But in OFP I can walk through this geometry. How can I create logical Faces in the view called "Geometry" or how does the view call to get this? Share this post Link to post Share on other sites
Scorpio 0 Posted July 11, 2002 copy and paste your model from the main LOD to the geometry LOD. Make each part of your model a component ( Component01, Component02, Component03, ect.) and then assign the mass for it. Also, copy and paste that model that you just edited to your Fire Geometry LOD if you have one. Share this post Link to post Share on other sites
naf_maverick 0 Posted July 16, 2002 All of this you said I have done. But every corner have normal points. When I open other Files every Geometry LOD has Points like this on the picture. logical Walls. How can I create this points or faces that I get this logical wall?? plz help because I loose my hair step by step!!!! Share this post Link to post Share on other sites
Gen.Carnage 0 Posted July 17, 2002 if you mean those square blocks... these are generated after you assign mass to the model press ctrl-a for selecting all objects... in the lower left corner of the screen there is a box with "mass" text... fill in a mass (in kg's) and press the apply button then go to structure->topology->find components that should do it Share this post Link to post Share on other sites
naf_maverick 0 Posted July 22, 2002 it works, I T Â W O R K S !!! thx Share this post Link to post Share on other sites
Marss911 0 Posted July 23, 2002 Tnx, Now i finally know how i can do that i never know it pretti stupit issent it Well tnx Greetings Marcel Share this post Link to post Share on other sites