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naf_maverick

Real walls

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I have created a box. put a texture on it create the view "Geometry" and copy the box in this view. But in OFP I can walk through this geometry. How can I create logical Faces in the view called "Geometry" or how does the view call to get this?

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copy and paste your model from the main LOD to the geometry LOD.

Make each part of your model a component ( Component01, Component02, Component03, ect.)

and then assign the mass for it. Also, copy and paste that model that you just edited to your Fire Geometry LOD if you have one.

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All of this you said I have done. But every corner have normal points. When I open other Files every Geometry LOD has Points like this on the picture.

logical Walls. How can I create this points or faces that I get this logical wall?confused.gif?confused.gif plz help because I loose my hair step by step!!!!

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if you mean those square blocks... these are generated after you assign mass to the model

press ctrl-a for selecting all objects... in the lower left corner of the screen there is a box with "mass" text... fill in a mass (in kg's) and press the apply button

then go to structure->topology->find components

that should do it

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Tnx,

Now i finally know how i can do that biggrin.gif

i never know it biggrin.gif

pretti stupit issent it

Well tnx

Greetings Marcel

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