CHINA Nothing 0 Posted November 14, 2016 In a Muti-play mode. 1. Set a support module connection(Requester+Supporter+ArtilleryUnits) to infantry player. 2. All run good. 3. Player died. Respawn. (By respawn module + BASE + MENU) 4. Player CAN NOT call any support at all. How to solve ? I am a noob at editing and not familiar with scriptings but I will try best. Share this post Link to post Share on other sites
davidoss 552 Posted November 14, 2016 In MP you do not need to sync this to player because the synced player object gets null when not connected or respawns. I am using initPlayerLocal.sqf for that. if ((typeOf player) == "B_Soldier_SL_F") then { [player, suppreq, supporter] call BIS_fnc_addSupportLink; }; Share this post Link to post Share on other sites