3l0ckad3 17 Posted October 19, 2016 Hello :) I used to have syntax that was placed in the players init that would place fog around the player with like a greenish tinge to it and wind and such, it would also be nice if the effect didn't clear up either. Cheers and thanx for any help.. Edit: I do know about 0 setFog [0.5,0.05,200]; by the way, it is not exactly what I'm looking for tho,, or I just don't understand it enough.. Share this post Link to post Share on other sites
Tajin 349 Posted October 20, 2016 You mean like some kind of smoke emitted from the player? Particle effects would be the way to go for that: https://community.bistudio.com/wiki/drop Share this post Link to post Share on other sites
3l0ckad3 17 Posted October 21, 2016 You mean like some kind of smoke emitted from the player? Particle effects would be the way to go for that: https://community.bistudio.com/wiki/drop No, I mean rolling fog on the ground or even just fog about a meter or two off the surface of the ground in a multiplayer environment. I'm looking for a creepy effect for my unit for Halloween, so the more creepy the better.. I had syntax before and it was even colored and was blowing in the wind, I'd still have it now if my computer didn't crash from a raid0 failure :( It is syntax that was put into the players init, but I'm open to other solutions too... Thank you for your reply. Share this post Link to post Share on other sites