minipopov 16 Posted October 18, 2016 Hi, I make an animation that is suppose to be use on chair and stop the player. First probleme, if i look civlian, anim seems work: Now if look on soldiers: Why are they different? This is my config.cpp: #include "basicdefines_A3.hpp" class CfgPatches { class ff_anims { author = "Hoax"; url = "http://www.arma3.com"; requiredAddons[] = {}; requiredVersion = 0.1; units[] = {}; weapons[] = {}; }; }; class CfgMovesBasic; class CfgMovesMaleSdr: CfgMovesBasic { skeletonName="OFP2_ManSkeleton"; gestures="CfgGesturesMale"; class States { class AmovPknlMstpSrasWrflDnon; class SitPoker : AmovPknlMstpSrasWrflDnon{ file = "\ff_anims\data\anim_sit_poker.rtm"; looped = true; speed = 1; canBlendStep = 0; minPlayTime = 1; connectFrom[] = {}; connectTo[] = {}; interpolateWith[] = {}; interpolateTo[] = {}; interpolateFrom[] = {}; canReload = 0; forceAim = 0; }; }; }; Now in game: Why i can't use animation on player? Why i must disable simulation on bot otherwise he run during the animation? Could someone help me plz? Share this post Link to post Share on other sites