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jojimbo_No_1

Model "clipping"

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ok,i got a new player model up,but there are clipping-transparency problems with some of the -faces-planes

especially when there is contact with the floor.

does anyone know how to resolve this please?

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smile.gif ok sorted the "clipping"

it seems re-imported models can lose a vertex here and there.

and a four sided textured plane,surrounded by 3 sided triangular ones kind of "shorts out" so to speak with contact

with other objects,like the ground,other body parts,equipment etc.

to get round this,isolate the 4 sided plane and "triangulate"

in o2.this is a feature in the (create) drop down list.

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