der bastler 0 Posted October 13, 2002 How do I map a texture on a trapezoid-shaped face? I've manually defined the u-v-coordinates for it's points in the face properties dialog [(0,0) (0,1) (1,1) (1,0)]. The texture is mapped  properly -except for that it's distorted nearby the polygon's symmetric axis! Where's the switch for the mapping method? (Finally, this trapezoids belong to a drilling tower which is part of my oil field pack -available soon at www.ofp-zone.de ) Share this post Link to post Share on other sites