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der bastler

Texture mapping

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How do I map a texture on a trapezoid-shaped face?

I've manually defined the u-v-coordinates for it's points in the face properties dialog [(0,0) (0,1) (1,1) (1,0)].

The texture is mapped  properly -except for that it's distorted nearby the polygon's symmetric axis!

Where's the switch for the mapping method?

(Finally, this trapezoids belong to a drilling tower which is part of my oil field pack -available soon at www.ofp-zone.de biggrin.gif)

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