WurschtBanane 11 Posted September 10, 2016 This is how the Mission part in the server.cfg looks like: // MISSIONS CYCLE class Missions { class ARMA3 { template = "Stratis_dogfight.Stratis"; difficulty = "Veteran"; }; }; How do i make it load missions one by one when one is completed? Say one coop is done then the dogfight mission starts etc. and when the last mission is completed it starts from beginning again. Like in King of the Hill by Sa-Matra. Im just sick of always changing the mission name in the cfg. Its also a public server which is why i am asking. Share this post Link to post Share on other sites
WurschtBanane 11 Posted September 10, 2016 This works: // MISSIONS CYCLE class Missions { class ANY CLASSNAME YOU WANT { template = Altis_dogfight.Altis; cadetMode = 1; }; class ANY CLASSNAME U WANT { template = Stratis_dogfight.Stratis; cadetMode = 1; }; }; Lock the topic please. Share this post Link to post Share on other sites