bvrettski 10 Posted September 7, 2016 I'm trying to create a trigger action that watches for opfor players to enter the trigger area. My issue is there will already be two opfor AI in the area. How can I make a condition that counts the number of opfor players in the trigger are and doesn't trigger until it reaches a certain number? In generic terms terms something like: count opfor in trigger area, if opfor count >=5 then ________. Share this post Link to post Share on other sites
Tajin 349 Posted September 7, 2016 Condition: { isPlayer _x } count thisList >= 5 Also set the trigger to opfor only. Share this post Link to post Share on other sites
bvrettski 10 Posted September 7, 2016 Condition: { isPlayer _x } count thisList >= 5 Also set the trigger to opfor only. Thank you I will try this. Share this post Link to post Share on other sites
Type 0 Posted September 8, 2016 You can also try making an OPFOR unit as trigger owner isntead of it being activated by any unit from OPFOR. Share this post Link to post Share on other sites