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silentghoust

Fire Geometry more in depth explanation?

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I have a list of questions when regarding fire geometry.

1. Does the blocks themselves require thickness? Or is it all dependent on the material properties?
2. What is the best way to simulate slat aka cagearmor?

3. Do I need to connect any of the geometry together? Or can it just be a hodgepodge of blocks at different thickness/angles? 
4. Is internal plating recommended? If so what is the best way to simulate it?
5. How does multiple fire geos effect a KE round? I.E it hits the hull then the armor crew compartments. 

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