=242= CPT. Helios 18 Posted August 18, 2016 Used types are "mortar", "recon", "Engineer, Maintenance, Assault, Assault and UAV. These icons do not show up but others do. Here are the troublesome icons. class SupportTeams { id = 8; idtype = 0; side = "WEST"; size = "Platoon"; Type = "Infantry"; Text = "%1 %2 %3"; TextShort = "Support Platoon"; class Mortars { id = 1; idType = 0; size = "Section"; type = "mortar"; Text = "%1 Mortar Battery"; textshort = "Mortars Battery"; }; class Sniper { id = 5; idType = 0; size = "Fireteam"; type = "Recon"; Text = "%1 Sniper Squad"; textshort = "Sierra Team (Sniper)"; }; class Engineer { id = 7; idType = 0; size = "Platoon"; type = "Maintenance"; Text = "7th EOD Platoon"; textshort = "Hades EOD / Engineering"; assets[]={{"B_MRAP_01_F",4}}; class Hades1 { id = 1; idtype = 0; size = "Squad"; type = "Assault"; Text = "1st Combat Engineering Team"; TextShort = "Hades 1"; }; class Hades2 { id = 2; idtype = 0; size = "Squad"; type = "Assault"; Text = "2nd Combat Engineering Team"; TextShort = "Hades 2"; }; }; }; class UAV { id = 1; idType = 0; size = "Section"; type = "UAV"; Text = "%1 %2 Section"; textshort = "UAV Section"; Assets[] = {{"B_UAV_02_F",2}}; }; Share this post Link to post Share on other sites
jstibbsy 55 Posted August 19, 2016 Haven't defined what side Sniper, Sierra, Hades 1, Hades 2 and Mortars section are.side = "WEST"; just chuck that in all those classes. 1 Share this post Link to post Share on other sites
=242= CPT. Helios 18 Posted August 19, 2016 That's all she wrote! Have a like Share this post Link to post Share on other sites