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A.W.O.L

Giving addon "ammocrate" charachteristic

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How do u make an addon that has weapons in it u can take - like my gunshop addon for middle east I released - Can I make it so there is already predefined weaponry in it - like an ammo crate.

That way u could walk in it and also be able to take weapon Ak47 or something.

I am pretty sure u can do this - what would be the exact config though?

Can somone please help I am so bad at making configs . . .

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Assuming you know how to write an add-on config I present you a class taken from the config175.cpp (decrypted by a-lone-wolf):

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">

class MachineGunBox: Strategic     // a building

{

    animated=0;

    scope=1;

    vehicleClass="Ammo";

    icon="Ammo_move";

    model="hromada_beden";

    displayName="$STR_DN_MACHINE_GUN";

    accuracy=0.200000;

    typicalCargo[]={};

    destrType="DestructEngine";

    transportAmmo=0;

    transportRepair=0;

    transportFuel=0;

    class TransportWeapons

    {

         class MachineGun

         {

              weapon="M60";

              count=1;

         };

    };

    class TransportMagazines

    {

         class MachineGun

         {

              magazine="M60";

              count=3;

         };

    };

    transportMaxWeapons=1;

    transportMaxMagazines=3;

    cost=0;

    armor=20;

    mapSize=2.600000;

};

<span id='postcolor'>

Self-explanatory, huh? biggrin.gif

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