Guest Posted April 25, 2016 dev branch 1.59.135679 (friday's update).- open any vanilla map (no mod activated)- double-click on the ground (as to place any unit)- select "trigger" (F3)- press enter (the default trigger will be placed)you should not see the trigger on your screen, but when checking it in the entities menu (left panel), you can see that it's at a wrong position Example : https://i.imgur.com/neoKyis.png It doesn't occur when placing the trigger by drag&dropping it from the right-menu. It happen whether there already are entities or not. Share this post Link to post Share on other sites
ProfTournesol 956 Posted April 25, 2016 Nope, i can't confirm this. I would never procede that way anyway to put a trigger on the map, but when i do the same as you do, "enter" launch the preview. Share this post Link to post Share on other sites
Guest Posted April 25, 2016 And how does it work by simply clicking ok in the placing menu? On my side I'll check it with today's update as soon as I can reach my gaming rig Share this post Link to post Share on other sites
ProfTournesol 956 Posted April 25, 2016 And how does it work by simply clicking ok in the placing menu? Yes, same kind of result as yours, the trigger is at X: 301309894529258250000000000000 ; Y : 1239235466165240000000000000000000 and Z : 125.03, on Stratis Share this post Link to post Share on other sites