Balingr 14 Posted March 28, 2016 When a SoundSource is created, the volume differs for the player(s) by their crew position when the source is created and affects the perceived volume permanent! (i.e. switching seats / exit vehicle doesn't change the volume back to "normal")System:Arma 3 1.56.134787Win 7 x64Mods:- noneSteps to reproduce:- Place FIA Offroader (the vehicle doesn't matter but they have different crew positions that are affected)- CreateSoundSource (alarm) at playerPos (remember volume for reference)- delete SoundSource- enter vehicle as co-driver (ride in back)- createSoundSource (alarm)-> Notice the difference in volume (I hardly hear the sound)- exit the vehicle-> still not the same volume as if created while player was outside the car (thus it's not the car muffling the sound)- delete SoundSource- enter vehicle as driver- createSoundSource (alarm)- switch to co-driver-> sound is muffled but still louder than when created as co-driver Share this post Link to post Share on other sites
Balingr 14 Posted April 1, 2016 /bump Hope you guys fix the bugtracker, this Forum is obviously ill suited for bug reports. -.- Share this post Link to post Share on other sites