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Help for stand alone server

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I try to install a stand alone server for doing some test on multi-squad mission.

My config is PIV 2.2, netgear rt 311, ADSL2

Ports open and works cause I can play In MP game.

Launch server no problem.

But if I can't see it in the internet/sockets list, but I can see it in lan...

More someone has make a connection.

When you launch a server it's immediatly in the list? Or with a delay, or IP need to be check, or something I don't know  confused.gif

If I do a test with my mission sometime I have this message :

No entry 'config.bin/CfgMovesMC.vehicleActions'. and the mission don't start.

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Running a server requires more firewall / router configuration than is requited to simply play the game - See

My topic about hosting behind a firewall

If you are on the same subnet as the server then the server will appear on LAN only (not on Internet listing). The only way to check it appears on the Internet Gamespy listing is to connect to the Internet from a different subnet e.g. dialup and see if the game is listed.

When you launch the server it is listed immediately after the second line in the server display is displayed - "Server Identity created" I think?

As for 'config.bin/CfgMovesMC.vehicleActions' error message I got that once but cant remember why - I think it is because of different config.bin files as I was running 1.88 versions and the server had 1.85/6/7 version or vice versa.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I think it is because of different config.bin files as I was running 1.88 versions and the server had 1.85/6/7 version or vice versa.<span id='postcolor'>

I think you are right (don't test yet) cause I don't replace 1.88 configbin of Res in my main OFP folder, I may do that I presume?

Thanks

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I may do that I presume?<span id='postcolor'>

Yes, quote from readme.txt for 1.88

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">

The new OFP_Sever exe file and updated bin files from RES\BIN directory should then be copied into the root Flashpoint directory along with the flashpoint.cfg file.

<span id='postcolor'>

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">When you launch the server it is listed immediately after the second line in the server display is displayed - "Server Identity created" I think?

<span id='postcolor'>

Yes

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">is to connect to the Internet from a different subnet e.g. dialup and see if the game is listed<span id='postcolor'>

How with my router or XP I can do this? Will read doc, sometime is useful (It's my problem I don't read doc, I launch)

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">

How with my router or XP I can do this?

<span id='postcolor'>

Easiest way is to use another computer with OFP:R installed and connect via another connection e.g. Dialup.

E.g.

              0000000 Internet 00000000

                        |                    |

                        |                    |

               OFP Server             Game Client

Rather Than

            0000000 Internet 00000000

                                   |

                        ----------------

                        |                    |

               OFP Server             Game Client

If your router can support multiple networks then you could setup a DMZ or alternative Private Network, but that is quite complex.

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I have understand now, but I can't with my router...

But after investigations my lan is well param and my router with new firmware with range of port .

Thanks

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