alleycat 28 Posted March 20, 2016 I recently discovered that when I use a ticked system in my mission and one side's tickets reach zero, it ends the mission, skipping my custom mission end stuff. How can I detect when the tickets reach 0 in time before the mission ends? I have looked at some bis functions but nothing useful so far. Share this post Link to post Share on other sites
alleycat 28 Posted March 20, 2016 https://community.bistudio.com/wiki/addMissionEventHandler _id = addMissionEventHandler ["Ended",{ diag_log text "START END";_this execVM "server\end.sqf"; }]; This only partially works. "START END" does fire, but anything in the end script does not. I am looking for a way to either stop the ticket bleed to end the mission so I can end it with my own scripts. Or a way to run all the scripts I want when it ends. Share this post Link to post Share on other sites