unloco 13 Posted March 17, 2016 Hello, I'm using this code to spawn to mraps with turrets but it spawns randomly one mrap with turrent and one transport truck for example [["markerx"],[8,1],[8,1],[2,0],[1],[0],[0,0],[0,1,1200,EAST,FALSE,FALSE]] call EOS_Spawn; How to force it to spawn only attack vehicles? Thank you Share this post Link to post Share on other sites
thedubl 43 Posted March 17, 2016 Adjust the unit pool. UnitPools.sqf Share this post Link to post Share on other sites
unloco 13 Posted March 17, 2016 Thank you for the hint Much appreciated Share this post Link to post Share on other sites
thedubl 43 Posted March 17, 2016 Yep. Specifically this line for the East faction. Remove "O_Truck_02_covered_F","O_Truck_02_transport_F","O_Truck_02_medical_F" from the array or and make a note some where in case you want to change it back. _MotPool=["O_Truck_02_covered_F","O_Truck_02_transport_F","O_MRAP_02_F","O_MRAP_02_gmg_F","O_MRAP_02_hmg_F","O_Truck_02_medical_F"]; Share this post Link to post Share on other sites