talkingtoaj 10 Posted March 4, 2016 I'm looking for a way to have events that occured in one mission impact subsequent missions. I know a mission can have various endings, but is there a way to record data (eg weapons salvaged) that can be loaded for a subsequent mission? I'm guessing it is possible to pass data from Intro to Scenario (main mission) to Ending. I haven't tried it, but I assume it is as simple as a global variable, unless they are wiped at the end of each mission phase.. Share this post Link to post Share on other sites
austin_medic 109 Posted March 4, 2016 depending on what you need or want, profileNamespace will be your best friend for 'salvaged weapon' arrays, once in new mission use a script to pull data from profile. Otherwise you can use mission 'keys' to unlock specific missions. Share this post Link to post Share on other sites