mostly 4 Posted February 16, 2016 Hello, I've recently started having a problem with the British Voices in my single player missions. I'm running Game version: 1.57.134560, Branch: development. The player and the AI team members don't make a sound, there also isn't any radio chatter when giving orders (although the AI do still follow orders). I've disabled all mods but still getting the same problem. I'm using a description.ext file to set the voices with the lines: class CfgIdentities { class Soldier1 { name = "Dave"; nameSound = "None"; face = "WhiteHead_Beard05"; glasses = "None"; speaker = "Male04ENGB"; pitch = 1; }; Anyone know if it's a bug with the dev or it's something I'm doing? Share this post Link to post Share on other sites
mostly 4 Posted February 21, 2016 Ok, I'm still trying to figure this out. Every other voice works, except for the British ones. During testing using a script to select voices I get "Radio Message CuratorObjectPlaced not found", does anyone know what this means? Does anyone know if the path to the British voices been changed? Anyone else having the same problem? Share this post Link to post Share on other sites