Dreadleif 4 Posted February 3, 2016 Hello! Hope you're having a good day, and thanks for wanting to help someone. :D I've read the remoteExec page but I can't understand how to structure a normal command like "dave removeaction 0" inside a remoteExec. How would I transform this into a "removeaction 0" instead of removeallactions? I'm totally green on these commands. _nul = NPC1 remoteExec [ "RemoveAllActions", 0, true ]; //remove action for all ______________________________________________________________________________ My full script for anyone interested (in case anyone wants to show me a better way to build the whole thing for MP, but not required reading for answering the question): if (cash < 12000) then { hintSilent parseText format["<t size='1' color='#00FF3C'>You don't have enough money</t>", d]; } else { cash = cash - 12000; _nul = Dave remoteExec [ "RemoveAllActions", 0, true ]; //remove action for all //"TALK" Dave say3D "Dave"; Dave setRandomLip true; sleep 3; Dave setRandomLip false; buytruck setVehicleLock "UNLOCKED"; hintSilent parseText format["<t size='1' color='#00FF3C'>Received keys for military truck</t>", d]; } }; The above script is called in multiplayer from the NPC's init: this addaction ["Buy Military Truck for $ 19000", {"scripts\npc\talk_dave.sqf" remoteExec [ "BIS_fnc_execVM",2 ] }]; Thanks! 1 Share this post Link to post Share on other sites
Dreadleif 4 Posted February 3, 2016 _nul = [Dave,1] remoteExec [ "removeaction", 0, true ]; //Remove action for all clients and JIP Still not sure about how it works exactly, but I think this did it. Responded as fast as I could. :) Share this post Link to post Share on other sites