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Blackburn919

custom texture icons

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Hello there, I am trying to make custom texture icons to replace the default "type" groups that are present for ORBAT groups.

 

Now I have the .paa file(not sure if a certain pixel size is needed) and I am trying to put a path in so can detect the .paa and it will work. I put the .paa file in the missions folder conencted to my user in the 'Arma 3- Other profiles'. The path i used to connect the ORBAT with the .paa image was '\missions\texture.paa'. When i load up the mission it has an error that states it cannot locate the .paa file. Can someone explain to me what I am doing wrong here?

 

Here's the script that is being used.

 

 

 

class CfgORBAT
     {
                class TaskForceOnyx
     {
                id = 1;
                idType = 0;
                side = "Resistance";
                size = "Regiment";
                type = "Assault";
                commander = "Aricanos";
                commanderRank = "General";
                text = "Task Force Onyx";
                textShort = "%1 %3";
                texture = "\missions\insignia.paa"
                assets[] = {};
                subordinates[] = {};
      };
};

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      texture = "\missions\insignia.paa";

 

That part needs to be fully qualified for custom textures, so "C:\fu\bar\missions\insignia.paa"

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