ddraig 10 Posted February 2, 2016 Hi, I'm developing a DayZ based mod which uses Arma 2 OA. I had no internet connection and wanted to playtest on a dedicated server running @ localhost. I get player identity not found errors, then session gets lost (waiting for host message) when client tries to join. Its because the dedicated server requires an internet connection/steam to be in online mode. Really?? There is no technological reason whatsoever to disallow LAN/localhost play without internet/steam online. This forum is for suggestions, and since one of the most popular mods for Arma 2 requires dedicated, this should be implemented ASAP. Thanks! Share this post Link to post Share on other sites
ddraig 10 Posted February 17, 2016 A good example is Mercenaries 2 for the Xbox360 &PC, which was a very fun multiplayer open world game, but which required a connection to EA Servers. EA shut down the servers and that game is unplayable even on LAN now. I just think that blatantly shafted customers. EA could of at least released a patch to allow players to play privately. Well, with the PC version thankfully someone has created an EA server emulator that will fake 'Big Brother' to the client, which I have not tried. That really is my concern, the inability to play something that I really enjoy playing, on my own, in private, without an internet connection or relying on steam having to be up. Share this post Link to post Share on other sites
suppresed 10 Posted December 31, 2017 I have the same thoughts about this, it sucks you cant disable steam query port on it. My game would just remain "player connecting" for ever. Sadly I have not found any fixes yet Share this post Link to post Share on other sites