Hawk4669 1 Posted October 19, 2002 Hello all, I've searched around, but not really sure how to phrase what I'm looking for. I have a POW in a camp I built that is set to a captive. What I'd like to do is have a trigger set so that if they go within a certain area (i.e. escape their pen), the guards open fire on the "escapee." Any ideas? Thanks much in advance, Hawk Share this post Link to post Share on other sites
edc 0 Posted October 19, 2002 You could make a trigger and group it w/ the captive and set it to not present. In the on activation field you could put in nameofcaptive setcaptive false. You could also give the guards a waypoint and put escape==1 in the condition field, then give them a destroy waypoint over the captive. FOr that to work you would need to put escape=1 in the on activation field of the trigger. Share this post Link to post Share on other sites
Hawk4669 1 Posted October 19, 2002 Excellent...worked like a charm. Thanks tons for the help. Cheers! Hawk Share this post Link to post Share on other sites