arconymous 10 Posted August 30, 2015 Hello, i have some problems with the terrain builder or buldozer. Everytime, when i create a second mapframe, generate the layers and go into the buldozer, the textures goes from sat-image to black, while zooming in. I followed captncaps' tutorial : https://www.youtube.com/watch?v=9ZJmUb1eZpo Here are my files: layers.cfg class Layers { class grass_green { texture = ""; material = "Arco\myterrain\data\gdt_grass_green.rvmat"; }; }; class Legend { picture = "Arco\myterrain\source\mapLegend.png"; class Colors { grass_green[] = {{0,255,0}}; }; }; gdt_grass_green.rvmat ambient[]={1.5,1.5,1.5,1}; diffuse[]={0.5,0.5,0.5,1}; forcedDiffuse[]={0,0,0,0}; emmisive[]={0,0,0,0}; specular[]={0,0,0,0}; specularPower=1; PixelShaderID="NormalMapDiffuse"; VertexShaderID="NormalMapDiffuseAlpha"; class Stage1 { texture="Arco\myterrain\data\gdt_grass_green_nopx.paa"; uvSource="tex"; class uvTransform { aside[]={10,0,0}; up[]={0,10,0}; dir[]={0,0,10}; pos[]={0,0,0}; }; }; class Stage2 { texture="Arco\myterrain\gdt_grass_green_co.paa"; uvSource="tex"; class uvTransform { aside[]={10,0,0}; up[]={0,10,0}; dir[]={0,0,10}; pos[]={0,0,0}; }; }; Every file can be found at the directory that is in the code. Please help me, i'll freak out with this problem :/ p.s. sorry for my bad english, i hope everything is understandable. Arconymous Share this post Link to post Share on other sites
arconymous 10 Posted August 30, 2015 Now, i've tested it again for 3 times, and get black textures Share this post Link to post Share on other sites
arconymous 10 Posted August 30, 2015 Hello, now, its working, the problem was, i was using one texture instead of 4 Share this post Link to post Share on other sites