jojimbo_No_1 0 Posted October 14, 2002 in the cpp files cfgvehicles class add ... wounds[]={"\your pbo\your tex","\your pbo\your wound tex","\your pbo\your tex 2","\your pbo\your wound tex2",etc note-your pbo is whatever you name it your tex is the texture and wound texture you want it to become when youve typed in the command dont forget to put ; on the end Share this post Link to post Share on other sites
Jazzking 0 Posted October 14, 2002 Hmm, thats handy Share this post Link to post Share on other sites