der bastler 0 Posted October 10, 2002 1.) I've defined some damage textures in my config.cpp: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> dammageFull[] = { Â Â "\oeltank\rohr.pac","\oeltank\rohr_F.pac", Â Â "\oeltank\rohr2.pac","\oeltank\rohr2_F.pac", Â Â "\oeltank\tankhuelle.pac","\oeltank\tankhuelle_F.pac"}; <span id='postcolor'> But they don't show up when the object is destroyed. What's wrong? Do I have to define damage textures in my model, too? 2.) How can it be done that my oil tank explodes like the fuel station? I tried </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> transportFuel = 500000; <span id='postcolor'> -with success. But one can also refuel -how can I avoid this? Share this post Link to post Share on other sites
der bastler 0 Posted October 11, 2002 Hey guys, c'mon! No ideas? Share this post Link to post Share on other sites
Prospero 1 Posted October 11, 2002 Sorry, not me. I haven't played with that yet. Prospero Share this post Link to post Share on other sites
der bastler 0 Posted October 11, 2002 But, thanks for your reply... Share this post Link to post Share on other sites
-A-V-Trekkie 0 Posted October 12, 2002 1.) Well I think Objects aren´t supposed to have Damage Textures, they simply collaps... 2.) Sorry no idea ;-) Share this post Link to post Share on other sites