ltluis 10 Posted June 15, 2015 Hi All I have a question, How created a Ammo Box with virtual arsenal restricted? Need it for a box to the players can take ammo and differents Items But I don't want all items of virtual arsenal . Only the ammo and items what I want I see some post but i can't find any with my problem. If you can help me it will excellent Thanks all Share this post Link to post Share on other sites
serjames 357 Posted June 15, 2015 Try this... http://forums.bistudio.com/showthread.php?184838-quot-Fixed-quot-Arsenal-an-Arsenal-improving-workaround&p=2804646#post2804646 Share this post Link to post Share on other sites
ltluis 10 Posted June 15, 2015 Thanks Serjames for the information. I try to use it . But I was find any Script to do this if you have one will be excelent Thanks Again Share this post Link to post Share on other sites
rebel12340 46 Posted June 16, 2015 Here's something I found a while ago. // Put in box init: null = [this] execVM "virtual_arsenal_init.sqf" //Init stuff _crate = _this select 0; ["AmmoboxInit",[_crate,false,{true}]] spawn BIS_fnc_arsenal; // Classnames of available goggles, separated by commas. Ex: "H_CrewHelmetHeli_B", "H_PilotHelmetHeli_B" _availableHeadgear = [ ]; // Classnames of available goggles, separated by commas. Ex: "G_Tactical_Clear", "G_Spectacles_Tinted" _availableGoggles = [ ]; // Classnames of available uniforms, separated by commas. Ex: "U_B_HeliPilotCoveralls", "U_I_CombatUniform_tshirt" _availableUniforms = [ ]; // Classnames of available vests, separated by commas. Ex: "V_PlateCarrier3_rgr", "V_PlateCarrierL_CTRG" _availableVests = [ ]; // Classnames of available backpacks, separated by commas. Ex: "B_UAV_01_backpack_F", "O_UAV_01_backpack_F" _availableBackpacks = [ ]; // Classnames of available weapons, separated by commas. Ex: "hgun_Pistol_heavy_01_F", "hgun_Pistol_heavy_02_F" _availableWeapons = [ ]; // Classnames of available magazines, separated by commas. Ex: "11Rnd_45ACP_Mag", "SmokeShell" _availableMagazines = [ ]; // Classnames of Available items, separated by commas. Ex: "ItemCompass", "B_UavTerminal" _availableItems = [ ]; //Populates Virtual Arsenal with the predefined items [_crate,( _availableBackpacks)] call BIS_fnc_addVirtualBackpackCargo; [_crate,(_availableItems + _availableHeadgear + _availableGoggles + _availableUniforms + _availableVests)] call BIS_fnc_addVirtualItemCargo; [_crate, (_availableMagazines)] call BIS_fnc_addVirtualMagazineCargo; [_crate,(_availableWeapons)] call BIS_fnc_addVirtualWeaponCargo; Share this post Link to post Share on other sites
ltluis 10 Posted June 16, 2015 Thank you! For the Help I really appreciate it Thanks All Share this post Link to post Share on other sites