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ak12546

Need Help! Modifying Weapon Damage Values.

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I Find that the 20mm rounds in Arma are more like .50 rounds with a pretty explosive effect. I sought to remedy this by changing their values to make them more useful. The values I have in this code are in no way final, they are just a baseline to adjust from. However, when i packaged this into an addon only the values for B_20mm were affected, no matter what I try I can't get the values for B_20mm_Tracer_Red to change. Any and all help would be appreciated.

class CfgPatches
{
class A3_Weapons_F
{
	units[]=
	{
		""
	};
	weapons[]=
	{
		""
	};
	requiredVersion=0.1;
	requiredAddons[]=
	{
		"A3_Data_F",
		"A3_UI_F",
		"A3_Anims_F"
	};
};
};
class CfgAmmo
{
   class Default;
   class BulletCore;
   class BulletBase;
   class B_20mm: BulletBase
   {
       indirectHit=300;
       indirectHitRange=50;
   };
   class B_20mm_Tracer_Red: B_20mm
   {
       indirectHit=300;
       indirectHitRange=50;
   };
};

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Well I will be sure to post this in the mods & addons section of the forums

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