BatSpoggy 10 Posted May 26, 2015 Does anybody know a way to set a group spawned with BIS_fnc_spawnGroup to playable? I've made a mission that allow you to select which side you play as and spawns in appropriate friendlies using that function. Although I have been able to make the player join one of the spawned groups, I need to be able to set the groups as playable to allow the player to teamswitch between them (ideally all units except the group leader as it's not meant as a squad-command mission and switching to the leader can break the waypoints). This has been bugging me for a couple of days now and the only way I can think of to do it would be to spawn the group as individual units and set each unit playable individually, but I'm sure that'd work either. Cheers. Share this post Link to post Share on other sites