SGT Fuller 856 Posted May 4, 2015 Hey everybody i need the help of the community at large once again. After careful elimination i have found the script that is plaguing my F22. It appears to slow the game down as you cannot get into the options configuration without a delay..it also doesnt allow you to load more than maybe 5 or so of the same aircraft..i thought it was my Init file but i blocked the code out and found that is indeed this one. If yall can give me a lending hand id greatly appreciate it and will help me push out a hotfix sooner than later _plane = _this select 0; while {alive _plane} do { waitUntil {currentWeapon _plane != "F22_master_arms_safe"}; switch (currentWeapon _plane) do { case "USAF_M61A2": { _plane animate ["wb_m61", 1]; waitUntil {currentWeapon _plane != "usaf_M61A2"}; _plane animate ["wb_m61", 0]; }; case "USAF_GBU39_Launcher": { _plane animate ["wb_DL_B", 1]; _plane animate ["wb_DL_S", 1]; _plane animate ["wb_DR_B", 1]; _plane animate ["wb_DR_S", 1]; waitUntil {currentWeapon _plane != "USAF_GBU39_Launcher"}; _plane animate ["wb_DL_B", 0]; _plane animate ["wb_DL_S", 0]; _plane animate ["wb_DR_B", 0]; _plane animate ["wb_DR_S", 0]; }; case "USAF_GBU31_Launcher": { _plane animate ["wb_DL_B", 1]; _plane animate ["wb_DL_S", 1]; _plane animate ["wb_DR_B", 1]; _plane animate ["wb_DR_S", 1]; waitUntil {currentWeapon _plane != "USAF_GBU31_Launcher"}; _plane animate ["wb_DL_B", 0]; _plane animate ["wb_DL_S", 0]; _plane animate ["wb_DR_B", 0]; _plane animate ["wb_DR_S", 0]; }; case "USAF_AIM120_Launcher": { _plane animate ["wb_DL_B", 1]; _plane animate ["wb_DL_S", 1]; _plane animate ["wb_DR_B", 1]; _plane animate ["wb_DR_S", 1]; waitUntil {currentWeapon _plane != "USAF_AIM120_Launcher"}; _plane animate ["wb_DL_B", 0]; _plane animate ["wb_DL_S", 0]; _plane animate ["wb_DR_B", 0]; _plane animate ["wb_DR_S", 0]; }; case "USAF_AIM9X_Launcher": { _plane animate ["wb_L_U", 1]; _plane animate ["wb_L_D", 1]; _plane animate ["wb_R_U", 1]; _plane animate ["wb_R_D", 1]; waitUntil {currentWeapon _plane != "USAF_AIM9X_Launcher"}; _plane animate ["wb_L_U", 0]; _plane animate ["wb_L_D", 0]; _plane animate ["wb_R_U", 0]; _plane animate ["wb_R_D", 0]; }; }; }; Share this post Link to post Share on other sites
SGT Fuller 856 Posted May 6, 2015 Disregard admin please lock Share this post Link to post Share on other sites