jojimbo_No_1 0 Posted October 7, 2002 I have a new player model,five lods, everything working fine ingame. but there are no shadow on the fist lod at about 20 meters away the shadow kicks in. does anyone know what i am missing? also, how do i map the body damage textures to work ingame? any help would be appreciated. Share this post Link to post Share on other sites
jojimbo_No_1 0 Posted October 12, 2002 ah..i guess the damage textures is to do with the code ingame,does anyone know the part of the code to look for and where to find it,i'm new to code Share this post Link to post Share on other sites
edc 0 Posted October 12, 2002 I'm not really sure because I don't know very much about making configs but from a refrence thing I have it has this in the cfgVehicle class: wounds[]={" "," ") it has a lot of textures in the quotes and there are a lot of " "s. I don't know what/if order they go in. Share this post Link to post Share on other sites
jojimbo_No_1 0 Posted October 12, 2002 mmmh! now it must be something like dammage=something... blah.pac\blah.pac but where do i put it, and what do i type? someone gotta know Share this post Link to post Share on other sites