Jump to content
Sign in to follow this  
Widmak

Sound problems

Recommended Posts

Hello all I got a severy issue with OFP-Resistance

The sound in the movies seem to get in a loop.

Music as well as the naration/conversations and keeps looping/repeating.

very annoying it makes the campaign useless.

my soundcard is a crappy ac'97 on MB chipset

however with all other games/sims it works fine

and it used to work fine on OFP-GOLD

I got latest drivers installed

I got DX8.1 on Win98SE

lates via-drivers installed also

I also turned on and off directx accelration

anyone any idea what might help me?

/widmak

Share this post


Link to post
Share on other sites

thnx very much for directing me there

"OFP player Danko says he solved his sound loop problem on his PC which has an AC97 motherboard with an onboard sound chipset. He went into Windows' Control Panel and chose Sounds and Multimedia. Then he clicked on Sound Playback under the Audio tab and checked the Game Compatible checkbox. It worked for him and for his friend with a similar system"

will test it soon

hmm 'Direct Voice' not working with resistance exe is not workin either

working fine in 1.46

anyways will read myself into this sim smile.gif

lots to learn

/widmak

Share this post


Link to post
Share on other sites

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Widmak @ Oct. 06 2002,22:34)</td></tr><tr><td id="QUOTE">hmm 'Direct Voice' not working with resistance exe is not workin either

working fine in 1.46<span id='postcolor'>

In OFPR, there are two ways the game "talks" on internet.

first one is called DirectPlay(using Microsoft's stuff), which is used in 1.46. This also allows VON.

But the draw back is that it is cumbersome and lags alot.

So, BIS cameup with new method using sockets(Socket Implementation). This is more efficient in transmitting data over the internet, but since BIS developed it from scratch, they didn't have time to insert VON capability with the implementation.

so that's why you can't use VON in OFPR under SOCKET. BIS made sure ppl using Directplay was not left out, so they kept Directplay as well as implementing new method. When you goto ingame browser, you can choose either Socket/Directplay.

and welcome to community.

Share this post


Link to post
Share on other sites

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @ Oct. 06 2002,22:58)</td></tr><tr><td id="QUOTE">and welcome to community.<span id='postcolor'>

Thnx for the info and the welcome.

Great support over here.

will try all sugested.

/widmak

Share this post


Link to post
Share on other sites

Tried both fixes

Voice comms work great now.

and by sliding the HarwareAcceleration down in Multimedia config, 95% of my problem with sound looping is gone, at least I can enjoy the campaign now (I just betrayed a partisan smile.gif ) Think I should just invest in a decent soundcard.

thnx alot for ya'll help.

/widmak

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×