Jump to content
Sign in to follow this  
greyhound32

texture issues

Recommended Posts

There is probably an easy answer or an obvious work around but I have a couple of major issues with my textures in game.

Example of first issue ... hard lines between textures .. this repeats throughout the map where there is a clear hard line between textures and clutter. There appears to be no transitional blending http://steamcommunity.com/sharedfiles/filedetails/?id=429763803

Example of 2nd issue ... texture created that isnt listed in the config or layers. This seems to appear between 2 texture areas on a random basis. It is a smooth roock like texture and when it appears between , say 2 grass types, it is a pixel wide. But it need not follow the whole length of the transition. http://steamcommunity.com/sharedfiles/filedetails/?id=429767162

I have probably missed something obvious but I cannot see it and now its turning me grey trying to figure it out :/

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×