Yinlad 10 Posted April 4, 2015 Hey all, We're in the process of putting together something that hopefully has some appeal to the community. The general idea is to have regular(weekly) PvP battles that last for ~6 hours and effect the overall state of a campaign map, the objective for the campaign is to control more territories than the opposing faction when the campaign ends. Simple, right? We have a some details to iron out still, and nothing is final (especially what time we run battles) but we want to be able to involve the community that want to play in these decisions, so stuff like mods, gametypes etc. will be discussed prior to the first campaign starting to make it as enjoyable for everyone as possible. You can find more info and the forums at http://BattleForAltis.com, all are welcome! Please leave and feedback or questions you have. ~Yin Share this post Link to post Share on other sites
Yinlad 10 Posted April 10, 2015 Awesome, appreciate it. Having played with End Game, I think we might try and use that as our base game mode. We'll see once it's in the editor and ready to be toyed with fully! Share this post Link to post Share on other sites
SparkZ 10 Posted April 11, 2015 Hey Yinlad, are you using Zeus game masters in your campaign? Cause you may have seen my post already with the "Professional Zeus mission making" title. Well if you do, I'm happy to apply to help as Game Master. I'm very experienced with creating live campaigns with Zeus and stuff. So yeh let me know if you're interested! Share this post Link to post Share on other sites