4ntifa 0 Posted December 30, 2001 Q1: Is the binoculars' spotting ability "built-in" or scripted? Q2: Could it be used for marking air/arty-strike targets? Q3: Suggestions how to script this? Share this post Link to post Share on other sites
Damage Inc 0 Posted December 30, 2001 1: It's built-in in a way. When you see units with the binoculars, you will report them. 2: The laser designator is better for that. Share this post Link to post Share on other sites
4ntifa 0 Posted December 30, 2001 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Damage Inc on 2:04 pm on Dec. 30, 2001 2: The laser designator is better for that. <span id='postcolor'> But if I _want_ to use the binoculars? Laser designator is kind of techy, I don't want that. So, how to script it or is there a tutorial readily available somewhere? Share this post Link to post Share on other sites
Damage Inc 0 Posted December 30, 2001 You could use it with player knowsabout target in a triggers' condition field. Share this post Link to post Share on other sites
Intruder 0 Posted December 30, 2001 Or you could make a trigger with the enemy unit within it, and set it to East->Detected by west, and the trigger will activate when the unit is spotted by a west unit. Share this post Link to post Share on other sites