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butterman-bill

model visible at one angle, not others

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I've made a custom 1911 in ArmA 3, all the config stuff and memory and lod's are done, but when i use my weapon in game, it is only visible from the back, like when holding it, and not visible from the sides. Screens will be posted below

Visible

http://cloud-4.steamusercontent.com/ugc/536263618109730500/8E17D9CB784A0D861DAFFCE78503FDA478704065/

Not visible

http://cloud-4.steamusercontent.com/ugc/536263618109731315/6E62CA22526D8E34F81D05B8DCC51FD6EAE3F9D1/

Sorry for low res, im doing this on a potato atm

help would be appreciated

---------- Post added at 02:43 ---------- Previous post was at 01:56 ----------

Update:

The problem went away after a few minutes in game, but happened again when i restarted the game.

Forgot to mention, it happens in both views, so it isnt a view pilot issue

---------- Post added at 02:49 ---------- Previous post was at 02:43 ----------

Another update:

Upon further investigation, this seems to be linked with distance. The AI's in the Virtual Armory have the pistol, which i can see from 15 meters, but when i get closer, it disappears

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If it's related to distance, then it sounds like a missing resolution LOD maybe. Check your .p3d and make sure there isn't a res LOD with nothing in it.

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If it's related to distance, then it sounds like a missing resolution LOD maybe. Check your .p3d and make sure there isn't a res LOD with nothing in it.

I found the problem! it was in the shadow LOD, for some reason, it had two parts and it was stopping the pistol from being displayed. Thanks for the help

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