Grinher1988 10 Posted February 5, 2015 (edited) --solved-- Edited February 5, 2015 by Grinher1988 N/A Share this post Link to post Share on other sites
fight9 14 Posted February 5, 2015 (edited) getDamage is not a command. Use damage. EDIT: It looks like getDammage (misspelled) is what you are mixing it up with. Both getDammage and damage have the same effect. Edited February 5, 2015 by Fight9 Share this post Link to post Share on other sites
Grinher1988 10 Posted February 5, 2015 Solved, thanks for the help. Error: waitUntil {!alive _uav1}; hint "UAV has been destroyed!"; Solution: [] spawn { waitUntil {!alive _uav1}; }; hint "UAV has been destroyed!"; Share this post Link to post Share on other sites