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grayham

Vehicle avoidance

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in the days before the 'great release' (O2) I posed question about trying to get vehicles to pass close by eachother from opposite directions. With all the new stuff, is it possible to now solve this, I was wondering, do the models have LODs that control the avoidance. I notice that 'in game' you can drive past a vehicle without it driving itsself off the road, but if you plot waypoints to do the same thing they go wild and prefer the off road experience.

Any one got any ideas?

Cheers confused.gif

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Yup, simply bitch-slap the driver:)

(Or punch him in the throat. He _will_ go down)

wink.gif

Prospero

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