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Arma 2 OA Blur when post processing is ON ?

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There were probably dozens of topics related to this,but I have to ask myself,why is there this crappy blurred grayed out screen once you get shot ? I really like how the game looks with post processing,I can even get over the blur,but why this thing when you are low on blood (under 5k) screen gets completely blurred out and you can't see anything...who in the right mind would use this in multiplayer game,where others that have this option disabled can see everything just fine.Because of this i am forced to disable post-processing and game looks like crap,bland textures everywhere,no lighting and it just makes me not want to play it. PLEASE IM BEGGING YOU,remove the blur or separate it from post-processing in future,please !

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I do not seem to notice :butbut:

Are you referring to base OA or are you playing a mod such as DayZ? (I ask this cause of your reference to blood)

If you are talking about DayZ mod, it is set to do that in the code: https://github.com/vbawol/DayZ-Epoch/blob/bbfd03dbf701f0496b239522a4db10516ceb5dab/SQF/dayz_code/medical/init_medical.sqf

note the:

"dynamicBlur" ppEffectEnable true;"dynamicBlur" ppEffectAdjust [4]; "dynamicBlur" ppEffectCommit 0.2;

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